I'm just putting this earring up here because I think it turned out pretty cool! Created in the new ZBrush Core.
I used a kaleidoscope drawing program that I found on the internet to make the basic design, used the Gaussian Blur tool in Photoshop to blur the jagged edges, then Unsharp Mask to bring it back into focus. The design was then brought into ZBrush as an alpha mask, turned into a polygroup, isolated, then extracted. The resulting mesh was then Dynameshed so it could be sculpted.
I used the Helix tool in ZBrush to create the coil on the drop, added some jump rings, then brought in a Cube primitive and Dynameshed it so I could draw a mask and create the darker supports that would recess into the background after a patina was applied. The original supports were straight. The curls add a nice touch that mirrors the swirls on the main design.
UPDATE: When this earring was printed and cast, it was too thick and too heavy. Thanks to the technology, I was able to shrink the thickness, enhance the scrolls, reprint, and the new version is wearable and very pretty!